Souls has changed, and no one seems to care.
From the neutering of shields, to the stigmas that come with gimmick bosses(heaven forbid the encounters be unique), to the general acceleration of combat, to the increased aggression of enemies and bosses, to the loss of any weight behind armor and attacks...
Souls has changed from the almost-turn based dungeon crawler that I fell in love with to begin with, to the thing it set out to oppose: Just another action game, of the likes of Devil May Cry and the rest.
Not just Fromsoft has done this, but every Soulslike to come from any other developer as well, and it genuinely hurts to see.