Invisible girl tips, Techs, Interactions & Optimizations
Just wanted to make a thread here of all of the useful techs and interactions I've found so far for Invisible Girl. Feel free to add anything I've missed or didn't think of, this isn't a complete list I'm sure, just everything I've found so far, once I see ur addition ill be sure to add it in here.
1. General techs / unknown parts of kit
BHOP: after her double jump, you can b-hop 2-3 times to carry your forward momentum a bit further (easier if you bind jump to scroll wheel)
Primary attack: If you're using this to attack an enemy, aim at their feet, your shots will bounce back as soon as they hit the ground making the return shot much more consistent. You can also combo melee attacks into her primary for extra dps, and if you're in your ult it can be a great way to displace any enemies caught in it too.
Invis passive: Taking damage and using any ability, melee, or primary fire will take you out of invis. If you want a little more value while escaping with invis, reload your primary fire and recall your shield if needed, as these are the only two things that wont take you out of it.
Push and Pull: This isn't a tech, but her pull has a 7 meter range where her push has a 14, just something good to keep in mind. Another tip is to time this ability when your opponent is jumping, as it effectively doubles how far you push/pull them on flat ground.
Damage/slow field: The closer someone gets to the center of the damage orb, the slower they get, so if they just graze the side the slow will barely be noticeable. Another tip with this is to shut down enemy off angles or high ground, just shoot it where they are and force them to reposition.
Ultimate: Her ultimate slows enemies, but (and I'm not 100% on this so correct me if I'm wrong) it seems like it only does so for the first 2-3 seconds of the ult, then. they go back to normal.
2. Interactions with opposing characters
Wolverine
As invisible woman, you can BULLY wolverines, and here is how: Both of your cc abilities cancel his dive, when he is in your damage field, he cant use the ability at all, and if he goes through it while he is diving, he will immediately be taken out of it. Your pull and push work in essentially the same way, where if he is hit by it while it is being used, he will be taken out instantly, and anyone he is grabbing will also drop down instantly. If you see a wolverine trying to flank your tank, shoot your damage field, or get ready with your push to force him to drop your tank (push since it has more range)
Storm & Iron Man
Honestly, I expect this one is a bug, but it's a thing and I'm here for it. Your damage field is meant to slow and pull people in, but for whatever reason, both flying characters are instantly dropped to the ground, not the center of the field, the ground. Shoot it at their feet and activate it once it gets close, and if your team can capitalize on it, they will rarely react and reposition in time. This is essentially your only fighting chance against fliers on this character, so use it well.
**I have yet to test if this works on other characters that can fly with abilities, needs testing on characters like strange and star lord**
Captain America
This one is sort of a stretch, but if you're near edge of map and there is a Captain America on the enemy team, watch him closely and position yourself so when he jumps (trust me, they always do) you can absolutely cannon them off the map, or at least off the point and away from your team.
Jeff
Im sure you all know the feeling of defeat getting caught in a Jeff ult near the edge of a map, but now you have a fighting chance to get revenge. You have to be quick with this one, but if Jeff spits you instead of jumping off with you, you can (again, very quickly) spam jump to get back onto the map, and quickly use your push to get the jeff who is stuck in his animation off the map.
*possibly the most rewarding thing to do on this character, killing Jeffs is my passion*
Spider-Man & Strange
You can push spiderman during his ult, great for getting him away from your team. You can do the same to strange before you're frozen.
Strange, Magneto, Iron man & Wanda
All of these AOE ults are shieldable, you cant save everyone from these, but you can usually save one if you time your shield right.
3. Efficient Ability usage + Positioning
Every game is different, and depending on your team and the enemy team comp, you are going to play slightly differently, so this stuff is just as a rule of thumb.
Positioning
Unless the enemy team is getting picks with sniper characters, the best place to position yourself is going to be a few meters behind your tanks, and in front of your other support. This way, you can heal your tank and shoot into the enemy team at the same time. This positioning also allows you to efficiently use your pull to confirm kills and your field to slow down the enemy.
Shield Usage
If this is how you choose to position yourself, you should be using your shield almost exclusively to enable your DPS taking off-angles, or your other support getting poked/dived. your shield is not your tank, and it is going to get broken and get 0 value if you treat it as such.
If your shield isn't actively supporting someone, put it away. you need your shield to have as much health as possible for when you really need it, and that 5 second cooldown when it gets destroyed can be devastating. The only situation where you should be sacrificing your shield is when you know that you and your other support are safe, and you have a dps/tank that overextended and is low health running back to your team; the shield will block damage coming to them and heal them, so in some cases it is definitely worth sacrificing it to save a teammate.
If you have the option to either sit invisible to regen, or back up to your teammate in your backline to sit with them on your shield, you should be backing up 10/10 times. Keep in mind that you are getting 0 value while invisible, and your ONLY priority should be immediately repositioning to a location where you can sit behind your shield to heal your teammates and yourself at the same time.
This is all of the top of my head and is subject to change, pls let me know anything extra I didn't include, or if I got anything wrong.